Augmented Reality Market - A Technological M(AR)vel!
Imagine a couple planning a much-needed holiday in the
Caribbean. They select a resort and visit it to check its insides. Appears
normal, doesn’t it? However, what’s different is that they do this while one
partner is in Canada and the other in Dubai, simultaneously. This is just one
of the amazing things that can be achieved through Augmented Reality (AR). This
is a term that has gathered a lot of steam in the past few years, with every
major organization trying to make their mark in this space.
The concept of augmented reality goes as far as being visualized
in the movie ‘Minority Report’ (2002), as well as the ‘Iron Man’ franchisee, for
the teenage and young crowd. Many people, especially from the younger
generations, must have definitely heard of this technology (unless they are
living under a rock), but what they may not know is its exact functioning and
just how far its reach goes.
A quick overview…
AR, in simple words, tries to break the barriers between real
and virtual through real-time interactions and accurate 3D registration of real
and virtual objects. Through this technology, real world objects are amplified
or enhanced through perceptual information, that is computer generated. The
objects can even be enhanced across various senses, such as visual, auditory,
haptic, olfactory and somatosensory. It places digital objects/information in
our physical realm, which are visible when looked at through AR lenses or smart
phone cameras.
Augmented reality has had far-reaching effects on various
industries in a way that few other technologies have had. It is poised to alter
these industries, right from marketing and manufacturing to healthcare and
education. Also, its mention cannot be complete without ‘Pokémon GO’, which now
finds itself amongst some of the biggest cultural phenomena.
AR in Marketing
An instance of AR in marketing is that of furniture giant, IKEA
helping customers visualize how its furniture would look when shifted in their
homes. There is growing evidence supporting its positive impact on client
engagement, market awareness, and brand recognition. It scores over ‘Virtual Reality’ (VR) in
marketing, as it can be integrated with existing marketing campaigns. Unlike
this, VR tends to isolate users in a completely virtual world. Steven
Spielberg’s 2018 thriller ‘Ready Player One’ took this technology to a whole
new level by offering special immersive content when moviegoers held up their
phones in front of the movie poster and scanned it!
AR in Manufacturing
The technology is particularly useful in the industrial and
manufacturing sector, where there is only a very tiny room for error, as well
as presence of a risky environment or working conditions. Engineers at Lockheed
Martin wear AR glasses that are equipped with cameras, motion sensors and depth
sensors to see depictions of parts, bolts, cables, and instructions for
assembling particular components. This boosts their work speed by 30% &
accuracy to 96%! Also, Atheer, an industrial technology company, has developed
an application that offers a step-by-step task guidance, contextual
documentation and manuals, and even barcode scanning.
AR in Retail
The technology is set to reshape retail, with vendors employing
it to eliminate shoppers’ pain points, improve client services, & create
more personalized buying experiences. Several companies are working on AR usage
across in-stores and out-stores. One of the ways that the technology has been
integrated into the retail sector is through the use of smart mirrors, or
digital mirrors, which also make use of AI and gesture recognition technology.
Without the need of even getting out of their dresses, customers can try
different combinations through this virtual changing room.
AR in Education
With children now being a step ahead of everyone in
understanding new technologies, what better way to impart education than
integration of AR in the education system? Not only does it make learning
interactive and fun for the kids, it would also lead to favorable outcomes for
the school in terms of results and personality development of students. For
example, Dinosaur 4D+, developed by Octagon Studio, is a set of flashcards that
provides knowledge to students about the characteristics, habitats and
appearance of dinosaurs. Museums are an attractive area for integration of this
technology, where students can learn much about history, science and even our
existence through interactive learning.
AR in Healthcare
The technology is expected to become an integral part of
healthcare in the next five years. From assisting pharmaceutical companies (in
showing patients how drugs work inside their bodies) to surgeons (for medical
purposes), it has many benefits. For example, a recent partnership between
U.S.-based Magic Leap and Munich-based Brainlab offers innovations in surgical
procedures and medical imaging through implementation of the technology.
Galloping Ahead!
Healthcare is one of the most important segments that has viewed
this technology with much interest. With the medical field undergoing
advancements and automation like no other, AR can be expected to benefit
heavily from this sector. Another area in which it has found an increased use
is retail and e-commerce, and with the number of consumers carrying out
everyday shopping and transactions through e-commerce platforms, an increased
demand is a certainty.
The growing demand for the technology has not gone unnoticed,
and some of the industrial behemoths like Facebook, Amazon and Google have
readily dipped their toes into this technology, accelerating market growth.
Another factor playing into the hands of this technology is the penetration of
smartphones, in developed as well as developing economies, as well as the
accelerated rate of development of related devices.
However, infrastructural development with regards to augmented
reality is still not efficient and consistent around the globe, which has
checked the AR market growth. Another factor
that affects the market is reluctance of consumers in buying the product, as
many people, especially parents, are of the opinion that it may prove to be a
big distraction for kids.
Andrew Ng, chief scientist at Baidu Research, stressed the
difficulty in convincing people to spend heavily on AR/VR goggles. This has
resulted in an opportunity for developers to migrate to mobile applications,
which have gained a lot of recognition. Again, Pokémon GO’s phenomenal success
is a sufficient evidence to AR’s mobile advantage. It is also expected to make
huge inroads in the future in the booming travel and tourism industry.
Popular Among Leaders
Gauging the huge potential of the technology, industry behemoths
like Apple, Google (Google Glass), Microsoft (HoloLens), and Facebook are
heavily investing in it. Apple’s acquisition of Metaio in 2015 reiterates CEO
Tim Cook’s belief in the technology. Metaio sold software that combined camera
images and computer-generated objects. Other major industry participants
include Total Immersion, Magic Leap, Sony, Blippar, Wikitude, PTC, Infinity
Augmented Reality, and Daqri LLC.
In-depth report on global augmented reality
(AR) market by Grand View Research: https://www.grandviewresearch.com/industry-analysis/augmented-reality-market
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